Friday, September 2, 2011

Midnight at the Thirsty Devil---Weird West Roleplaying

Midnight at the Thirsty Devil

The PCs are relaxing at their favorite watering hole and a dusty figure enters the saloon. The room falls silent as he takes the empty seat nearest them and orders a round of drinks.

The posse has just brought an exciting and strange adventure to a conclusion and have decided to spend some of their money on a night of drink and rest in a real bed. As the dark stranger enters, the music stops and all the locals are struck with a silence that only comes from terror. He orders himself, and them, shots of tequila and insists that they drink with him. Further, Stanton Cree reveals that he has been cursed with living death until he can either be bested by a superior duelist or drunk under the table.

The characters can either elect to contest him in drinking or in shooting. Which will they choose. Opting to be left alone will not be an option.

Stanton Cree: Undead Gunslinger, Fighting:2, Grit:2, Magic:2, Skill:2. Stamina:7 Defence Mod:+2, Weird Abilities: Fasted Gun in the West and Cursed (may only be killed if beaten...all other wounds regenerate in 24hours)
Out drinking him is a Grit level 2 task three consecutive failures renders the PC unconscious)

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